Category Archives: Games

Making Vocabulary Stick: a Fun Game to Make New Terms Stick

It is said that you need to use a new word at least ten times to be able to remember it. I don’t know what to say about it.

I should probably not be saying this, I know I shouldn’t, but I can’t let it pass.  For some students, using the word once or twice is enough and for some others, you can work on it and repeat it until the cows come home and still, no luck. If you are a teacher, I know you understand what I mean. Fortunately, this is not true for most of my students  🙂 🙂

 

This is a simple activity you can do to encourage the use of newly-acquired vocabulary and to help students remember it.

I’m afraid if you don’t have a computer and OHP in your classroom, this activity would probably be useless to you. So, I won’t blame you if you stop reading right now.

  • Topic: Travelling and holidays. (You can easily use any other topic).
  • Level: Upper -intermediate (I would say this activity will work well with B1 students and upwards)
  • Time: about 30 minutes

Pre-game

  1. Activating previous vocabulary. I introduced the topic by asking students to discuss in pairs some uncomplicated questions, such as:

      What kind of holidays do you prefer?  Do you prefer package holidays or making your own?

       2.Introducing new vocabulary.  Nothing fancy here. I introduced and worked on new vocabulary using a variety of activities, but most from their textbook.

Boring part over.

Game.

  1. Brainstorming. I asked students to close their books and, in pairs, brainstorm words and expressions related to the topic. I completely forbade “easy” words such as plane, ticket or suitcase. Reserve some “Awesomes and well-dones” for the advanced vocabulary they are likely to provide.
  2. Using a word cloud. In my computer, I opened the free word cloud generator https://wordart.com/ . I like this tool for two reasons:
  • it allows you to maintain words together very easily.
  • It very nicely highlights the words you want to work with.

I asked a student to help me with the typing of the words. So while I was writing on the board the words students volunteered, he was typing these same words in the wordart app.

  1. Magic. When all the words were written and after drilling pronunciation and meaning, I cleaned the board, turned on the overhead projector and magically displayed the word cloud containing all words they had provided.

(click on the image)

Steps 1, 2 and 3 took about 5 minutes.

  1. Teams. I divided the class into two teams and asked a representative of each team to come to the front of the class facing away from the board where the word cloud was displayed. Let’s call them Captain A and Captain B. Place a table (or two) in front of the students and on the table(s) place two reception bells. I got mine from the Chinese Bazaar shops. If you can’t find the bells, any other sound would do! But, there has to be a sound, mainly, because it’s fun!

Procedure:

Team A starts. I point to a word (very nicely highlighted in this app) and team A has to describe the word to their captain using synonyms or paraphrasing. The only problem is that both Captains can press the bell if they know the word. Teams have 1m 30´ to describe as many words as possible.

Award one point for each correct guess.

Some more rules:

  • If the two captains press the bell and answer at the same time, the point is awarded to the captain whose team is playing.
  • If the two captains answer at the same time, but one of them has not pressed the bell, the point is awarded to the other team.
  • If a captain gives the wrong answer, he cannot answer again until the other captain has had a chance at guessing. In this case, the other team can try to explain the word to their captain.

Have fun while teaching and your students will learn better!!!

 

4 No-Prep/Low-Prep Games to Practise Big Numbers

I can’t believe I am starting a new course. Did summer fly? It surely did and here we are again, about to begin a new course and greet a new batch of students. Batteries? Fully charged?

It’s been donkey’s years since I last wrote a post and although this is the first after a longish break and one that should be devoted to first-day icebreakers, I have seen and read so many good ones lately that I felt I wanted to write about something completely different.

One of the problems my students almost always have is saying numbers, especially big numbers so, wouldn’t it be great to start the course working with numbers while having some fun? It never hurts to start the course in a light mood. God knows they will have plenty to study in the coming months.

Some boring, yet necessary things you might want to tell your students before you start playing.

BEFORE THE GAMES, REVISE

Before you start, it would be a good idea to revise how to say large numbers in English.  You can use this video for “inspiration”. Although the teacher in the video certainly goes out of her way to teach big numbers, I find that it”s not in my nature to go to such lengths so something that I always do and that my students enjoy is the following:  I start by writing a small number on the board and ask my students to say it. Then, I add a new number to its left, like this:

  • 5,
  • 35,
  • 635,
  •  4,635
  • 74,635
  • ..etc ( make it real big)

Every single time they have to say “and” (BrE), I make a gentle cutting gesture with my hand. Then I put them in pairs and they try with a new number.

THE GAMES

WHAT’S THE POPULATION OF…?

Ask students: Can you guess the population of the smallest capital city in the world?  As students make their guesses,  correct any mistakes they might still be making.

 Ngerulmud, the capital city of Palau an island nation in the Pacific Ocean, only has 391 people.

In this challenging game, students will have to guess the population of a given capital city or country.

  • Ask students to work in twos or threes.
  • Give each team a slip of paper. Tell them they will need to write their answer there, big enough to see from a distance.
  • Write on the board or display a picture of a well-known country or capital city and ask students to guess its population.
  • Allow one minute and then ask them to show their answer to the class and read the figure.
  • The team that is closest to the real figure gets one point.

 

THE PRICE IS RIGHT.

Have you ever watched The Prize is right” and wished you could play? Here’s your chance. If there is anybody out there who has never heard about this world-famous contest, here’s a clip from the contest to give you an idea of what it is about.

Rules of the game:  Participants try to guess the retail price of a chosen object.  Whoever is closest to the actual retail price without going over wins the object. If all the participants overbid, the lowest bid is announced and they’ll need to guess again.

Before the game: You’ll need to find pictures of different objects and bring them to class. A good source for pictures, description of the product and prices is Amazon, ( in case you are wondering, no, this is not a sponsored post :).If you like using new technology in the classroom, you can always make your own flip cards. (see mine here)

Note: Revise how to say prices in English and the name for the currency you are going to use in the game.

How to play in class:

  • Divide the class into teams of three.
  • Give each team as many slips of paper as objects you are going to display.
  • Display an object, give a short description of it and ask students to guess its correct prize without going over it. Allow 45 seconds.
  • Ask students to show the slip containing their guess and ask them to read the number aloud for the rest of the class.
  • Award one point to the team that is closest to the actual retail price.
  • Repeat procedure.

If you feel students are having difficulty guessing prices, an easier variation would be giving teams the first figure.

GUESS THE NUMBER

This is a very simple but effective game that requires no preparation.

  • Students in pairs.
  • Student A thinks of a random number. Student B needs to guess it in as few attempts as possible.
  • Each time student A makes a guess, Student B should offer one of the following answers.

-My number is (much/ a bit) bigger
-My number is (much/ a bit) smaller
-Exactly! You did it!

A MAD RAFFLE

Before the class, select a few inexpensive things you want to give away such as some chewing gum, a pencil, a sweet, a sheet of white paper, a free homework pass…etc.

  • Tell students you’re feeling very generous today and with a lot of suspense and drama show the first item to be given away.
  • Briefly describe the item as if it were priceless: for example, tell them it is the first chewing gum that helps people pronounce English like a native… or some other silly reason.
  • Tell students that to get the prize they will need to guess its exact price.
  • Decide on a price but don’t tell your students. Remember that the chewing gum is unique so you want to give it a prohibitive price. Let’s say the retail price for the chewing gum is ₤ 765,888
  • Count the number of students and if there are 20 in class, tell them that the exact price is somewhere between ₤…. and ₤…. ( a window of 20 possibilities, ie, as many possible prices as students in the class) Write this range on the board.
  • Now, students need to shout out their guesses. Give the prize to the student who correctly guesses the price.

And you? Do you use any other games to practise saying big numbers?

Sentence Betting: a Vocabulary Revision Game

I’m really happy to welcome  again Angeles Jimenez as guest writer on the blog. Ángeles is a friend and fellow teacher from EOI Oviedo with over 25 years’ experience teaching adults and, in this blog post, she will be sharing with us a fun engaging game to revise vocabulary.

The Sentence Betting  game is a vocabulary revision game which requires students to recognize, correct and explain vocabulary related to the topic of work. It’s highly adaptable to any semantic field and it’s a great game to review vocabulary as end-of-unit activity and usually a lot more fun than the typical course book review.

Level: This game in particular works best with C1 students since there are difficult expressions B2 students haven’t studied yet.

Preparation: Prepare a worksheet for students to check for word-usage mistakes related to the topic of work. Include correct sentences in a random order.

Time: about 45 minutes

Materials:

  • A sentence betting worksheet (see handout).
  • Fake money or poker chips (optional). You can download play money here

How to play:

1. Divide the class in teams of 4 students. If you want to play with bigger groups, split each group into two teams.

2. Give each team a handout of the betting sheet. Allow them 10 minutes to go down the list of sentences to decide and mark which one is either correct or incorrect.

They need to put a tick or a cross and bet a sum of money between 1$ and 5$ depending on how confident they feel about their answer.

3. The auction. Call sentences aloud one by one and ask each team to bet a sum of money stating whether they think is correct or incorrect. Display the answer on the screen. Ask students to fill in the 3rd column with the amount won or lost.

For example, if a pair of students bet 5$ on a sentence because they believe it’s true and they’re correct, then they win 5$. But if they get it wrong, then they lose that sum.

Students add up the figures both plus and minus. The winner is the team with the most money at the end.

Once a team has won the bet by correctly saying that a sentence is wrong, they have the chance to double their money again by correcting it.

Remind students that once the game starts you will limit the amount of time they have to decide if the sentences are right or wrong.

Variation: If you want to build up excitement, divide each group into two teams appointing a spokesperson, who will be in charge of reading each sentence aloud and giving the correct answer after each bet.

Tip: if you want to keep the activity fast-paced, it may be better to play in teams as poor pronunciation will slow down the game.

Spinning the Wheel: an Engaging and Productive Speaking Activity.

This is a very simple communicative activity that works wonders because it is highly engaging, students love it and it is very productive. It takes 2 minutes to create and it is adaptable to any topic of discussion and suitable for all levels.

 

Aim: activating new vocabulary through discussion questions.

Levels: all

PROCEDURE.

  1. Easy peasy! Just go to wheeldecide.com and fill in one wheel with the target vocabulary and another one with the questions you want your students to discuss.
  2. Students in pairs
  3. Spin the wheel containing the questions and then, the wheel containing the word/ expression you want your students to use when answering the question.
  4. Student A has 2 minutes to talk about the question and use the target vocabulary. If he does, he scores a point.
  5. Spin the wheels again. It’s student B’s turn.

NOTE: When creating the wheel, go to the advanced section to choose colour and whether you want the option to be removed after it is landed on or not.

 

 

If you are a student and you’re preparing for exams or studying on your own, you probably have your own studying strategies, but I invite you to try this new one. I’m sure you’ll find it engaging and productive.

I ‘d like to thank Cristina Serafim for bringing wheeldecide to my attention.

Blog de Cristina is also on Facebook. Follow us!

 

“You’re Lying”: a Game to Practise Present Perfect Simple and Past Simple

Today I’m really happy to introduce a guest writer to you. Angeles Jimenez is a friend and fellow teacher from EOI Oviedo and, in this blog post, she will be sharing with us an excellent communicative game to consolidate the use of present perfect simple and past simple. Ready for a lot of fun!

Do you want your students to keep their noses in the course book? Don’t read on then.

Going into a new class on the first day can be a little bit stressful both for teachers and students. Teachers get ready to greet their students, anxious to get started, and learners are nervous wondering what is to come. That’s why it’s important to have a first day of class that will set the tone for what the course will be like. And it will be FUNtastic!!!

Games for getting to know one another can be an excellent way to establish a stress-free environment in the classroom. Let your students know that they’re welcome in order to put their insecurities aside, try to make them feel comfortable participating. They’ll have fun learning English in no time!

The “You’re lying “game lives up to its name.

It’s a fun game which works very well at the start of the term as a ‘getting to know you’ kind of game. Teenagers love it because they don’t feel like they’re learning, and advanced students love it because it’s a break from the monotony of learning with serious assignments.

It’s also a great way to consolidate the use of the present perfect tense to talk about experiences and the use of simple past to ask follow-up questions.

  • Language point: Present perfect tense and simple past
  • Organisation: Pair work
  • Level: This speaking activity is designed for advanced levels.
  • Materials: One copy of “You’re lying: student A” for half of the students in the class and one copy of “You’re lying: student B” for the other half of the class.Pdf here
  • Aims: To present the present perfect tense (have + past participle) with the function of talking about past actions. Students should be able to recognise that the present perfect and the simple past are both used to talk about a past action but the present perfect is used when the time is not stated and the simple past when the time is known.It works well as an ice-breaker for C1 students since it requires some previous knowledge of verb structures and some command of vocabulary.

For B2 students some warming up may be necessary.

  • You could begin the lessons by speaking about your own experiences in a general way. Be careful not to give any details about these experiences. In other words, keep to the present perfect. For example:

 I’ve been to many countries in my life. I’ve been to Italy and I’ve visited France, Germany, and Switzerland. I’ve also driven a lot in the United States.  

  • Ask students to ask you questions about the specifics of some of your adventures. On the board you can draw a time line and point when they took place. Students will hopefully be able to catch on fast and keep to the past simple.

 How to play

Students are invited to lie to their opponents, something which they usually tend to enjoy! The more detail the students can give in their answers, whether invented or not, the more convincing they will be.

  • Put students in pairs and give them A and B handouts.
  • Students ask each other “Have you ever..?” questions. Remind them they must answer all the questions with “Yes”.
  • Student A asks student B a question using the Present Perfect. Student B must answer “Yes, I have”.
  • Student A can then ask them 3 “Wh” questions in the Simple Past and try to spot from B’s answers (sometimes body language ) if their opponent is lying or telling the truth.
  • If student A guesses, then he / she gets the point. If he’s been fooled, then student B gets the point.
  • The winner is the student with the most points. They could also start with a maximum number of 10 points. Student A subtracts one point if he / she fails to guess whether B is lying or telling the truth. Student B substracts one point if Student A guesses.

For more advanced learners, this is a great opportunity to bring in modal verbs (“That must be true, it can’t be / have been true because…”)

 Why does this game work?

Because students tend to remember more when they are relaxed and enjoying the activity. It’s also an easy way to encourage quiet students to get involved too!

It makes it a lot more fun if they think of facts that may trick or surprise others so tell them to be creative.

As a follow-up they can also write five sentences about themselves and then get into pairs or groups and repeat the interrogation. Have fun!!

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